| 2013-09-28 | World is created on version 1.6.4 with seed 120972104583706833 |
For details on what was built in the world during 2013 and 2014, I recommend checking out the original Let's Play Series.
2013-12-16 [1.7.4] backup
2014-09-01 [1.7.10] backup
2018-12-24 [1.13.2] backup
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A-frame House (Jan 2019)A random house in the snowy tundra, built next to a frozen lake between two hills. Not much to this project, I just felt like building a house in this spot. |
2019-03-06 [1.13.2] backup
2019-06-06 [1.14.2] backup
2019-10-16 [1.14.4] backup
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Guardian Farm (2019 May - Dec)I first scouted the ocean monument and began building the sand perimeter in May 2019, but the bulk of the work on finishing the guardian farm was done over a few days in late December. It's a pretty standard design, but it's the first time I had built a guardian farm. |
2020-01-11 [1.15.1] backup
2020-02-26 [1.15.2] backup
2020-03-21 [1.15.2] backup
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The Spire (Aug 2018 - May 2020)Started in August 2018 and worked on intermittently until May 2020. This self-sustaining structure's many unique farms, storage areas, and crafting stations make it a one-stop shop for any project. Built in the former location of the original floating island and designed to be the centerpiece of the walled area. |
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Volcano (May 2020)A mountain nearby the spire I had planned to turn into an erupting volcano as far back as September 2013. for added scenic variety, I included redstone that randomly toggles the flowing lava. |
2020-05-31 [1.15.2] backup
2020-11-30 [1.16.4] backup
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Squid Inc (2020 Oct - Dec)A medium capacity squid farm built from a straight portion of a river. The surrounding area was terraformed to make the filled-in river not stand out. A rare project beyond the walled area. Work began in mid October 2020. |
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Super Smelter (V1) (2020 Sep to Dec)A massive, bamboo powered, 46 furnace array that can intake stacks of items and return the smelted products continuously. Getting the build to be function took several design overhauls and a lot of head scratching. |
2020-12-29 [1.16.4] backup
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The Walls (Jan 2019 - Jan 2021)The original 1.6.4 terrain has been completely walled in to mask the harsh terrain change that 1.7.1 brought with its overhauled generation. This area denotes what I consider to be my base, with most of my building efforts being within the walls. I started working on the walls in January 2019 and worked on them sporatically until January 2021. Most of the work was terraforming to make the landscape consistent on both sides of the borders. In some places, entire mountains had to be razed. |
2021-01-14 [1.16.4] backup
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Ice Tray (Apr 2021)A classic staggered piston ice farm design. Intially built to harvest ice for my ice road nether hub project. |
2021-04-10 [1.16.5] backup
2021-05-14 [1.16.5] backup
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The Highways (Mar 2019 - Jun 2021)Four directional, raised roads stretching out from the spire to the edges of the walls. These don't serve a real purpose other than segmenting the world into quadrants, but they certainly look cool. |
2021-07-20 [1.17.1] backup
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Nether Hub (2021 Jul - Sep)The central transportation network for the entire world. The bulk of the digging and construction was done in July 2021, but the detailing work and massive amounts of redstone were added in mid September 2021, which finally made it functional. |
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Spawn Pad (Sep 2021)A simple, safe pad marking the spawn chunks. Featuring four full beacons and retractable steps to keep the player completely safe. Also the main entrance to the central Nether Hub portals. |
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Spawn Museum (Dec 2019 - Sep 2021)A building to hosue rare and unique items, blocks, mobs, and treasures. Construction began in December 2019 but was put on hold until late September 2021, where it was worked on intently to completion. The lower level's collection of mobs from many biomes and dimensions took straight days of work. |
2021-09-17 [1.17.1] backup
2021-11-20 [1.17.1] backup
2021-12-04 [1.17.1] backup
2022-01-29 - outer chunks are deleted to have 1.18 terrain close to base
2022-02-28 [1.18.1] backup
2022-04-08 [1.18.2] backup
2022-06-07 [1.18.2] backup
2022-08-29 [1.19] backup
2022-10-15 [1.19.2] backup
2023-02-26 [1.19.2] backup
2023-04-26 - outer chunks are deleted and the world is merged with 2021-05-14 [1.16.5] backup because the 1.18 terrain sucks
2023-04-26 [1.19.4] backup
2023-11-04 [1.20.2] backup
2024-05-19 [1.20.4] backup
2024-05-19 - installed anti-enderman griefing datapack
2024-09-12 [1.21.1] backup
2024-11-25 - enabled keepinventory gamerule
2024-12-29 [1.21.4] backup
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Page created: 2026-05-25
Last updated: 2026-07-23